That means unwieldy inventory systems and a fairly clunky quest menu, as well as a lack of handholding and explanation that even Elden Ring might find obtuse in some areas. Much of Destiny 2’s core is still the same game that launched in 2017. There are some pretty significant growing pains, though. Creaking bonesīungie Destiny’s Raids are a highlight of the franchise, but it’s not always easy to find five other players. Here’s hoping the new Guardian Ranks system will mean more players get to run the likes of King’s Fall. While Bungie is bringing an in-game LFG (Looking For Group) system with Lightfall, Raids will always be out of reach to more casual players. Dungeons are three-player activities that require puzzle solving and teamwork, while Raids are a step beyond and require six. It’s led to an additional community aspect of min-maxing that sees players taking on the toughest content solo where possible.ĭestiny is, however, at its best when players hit the endgame. Since parting from Activision, Bungie has begun to lean into Destiny 2’s nerdier aspects, with character builds that let Guardians tweak their loadout ad nauseum. It’s a tough line to walk, and while many will argue that PvP has been forgotten in favor of the PvE power fantasy, there’s still nothing quite like burning through a boss’ health bar magnitudes faster than you did the last time. ![]() Bungie Season of Plunder’s Arc 3.0 update has been well-received by players.īungie has overhauled the three subclasses, too, with impressive results that make each feel powerful.
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